Tacoma
Release: 2017
Availability: Xbox, PC, Mac, Linux
Tacoma is the anticipated follow up title from Fullbright, creators of Gone Home. The game was announced back in 2014, but was delayed after playtesters indicated that Fullbright might want to rework some things in the game. Being set on a space station 200,000 miles from Earth, Tacoma tasks players with exploring the abandoned station to locate a powerful AI and investigate how the station was abandoned. Where Gone Home required players to fill in the blanks of the story based on text, Tacoma includes technology that lets players actually replay events to see them in motion. The station has a creepy, Rapture-esque vibe, but that only helps pad the excitement. Things likely aren’t as complicated as they seem, but if Tacoma is able to tell a deeply personal story like Gone Home did, it won’t need to. The magic of Gone Home was the ability to tell a somber yet not unhappy story. The story stuck with me and gave me something to meditate on; and I hope Tacoma can do the same.
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