RECORE
I wasn’t sure what to make of ReCore when I first watched gamers testing it out at X16. It reminded me of a cross between Halo and Titanfall; featuring shooting mechanics, exploration, and robotic assistance (when needed) in a futuristic world. The game itself is more of an action platformer, going from stage to stage and shooting enemies with marked colours.
I didn’t have a lot of time with ReCore but when I did, it was an easy and fun experience. The futuristic enemies look menacing, the action is addicting, and the robot assistance could prove useful in later levels, which might need help with exploration and eliminating enemies. I guess this position is one based on potential – it has the parts going for it, but seeing the full game later will determine a better sense of my thoughts.
[youtube https://www.youtube.com/watch?v=WnKT9ZCGgBE]
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